static Body2D create_box_fixture(Body2D body, Point offset, float width, float height, PhysicsCreationFlags flags)
Create a box-shaped fixture for a given body.
static Body2D create_circle_fixture(Body2D body, Point offset, float radius, PhysicsCreationFlags flags)
Create a circle-shaped fixture for a given body.
Structure representing a 2D physics body.
Definition body_2d.h:26
Type
Definition body_type_2d.h:14