Capycore Engine  0.1.0
A simple and lightweight game engine written in C++ based on the Unity API architecture.
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component.h File Reference
#include <cstddef>
#include <functional>
#include <memory>
#include <optional>
#include <string>
#include <typeinfo>
#include <vector>
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Classes

class  Component
 Base class for all components that can be attached to GameObjects. More...
 

Concepts

concept  IsComponent