|
Capycore Engine
0.1.0
A simple and lightweight game engine written in C++ based on the Unity API architecture.
|
#include <cstdint>Go to the source code of this file.
Classes | |
| struct | PhysicsCreationFlags |
| Flags for creating physics bodies. More... | |
Variables | |
| constexpr uint16_t | default_collision_category = 0x0001 |
| constexpr uint16_t | default_collision_mask = 0xFFFF |
|
constexpr |
|
constexpr |