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Capycore Engine
0.1.0
A simple and lightweight game engine written in C++ based on the Unity API architecture.
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#include <box2d/box2d.h>#include <engine/physics/world/body/body_type_2d.h>#include <engine/physics/world/body/shape_type_2d.h>#include <engine/public/util/point.h>#include <engine/public/util/vector3.h>#include <vector>Go to the source code of this file.
Classes | |
| struct | Shape2D |
| Structure representing a 2D physics shape. More... | |
| struct | Body2D |
| Structure representing a 2D physics body. More... | |
| struct | Body2DTransform |
| Structure representing the transform of a 2D physics body. More... | |