Capycore Engine  0.1.0
A simple and lightweight game engine written in C++ based on the Unity API architecture.
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body_2d.h File Reference
#include <box2d/box2d.h>
#include <engine/physics/world/body/body_type_2d.h>
#include <engine/physics/world/body/shape_type_2d.h>
#include <engine/public/util/point.h>
#include <engine/public/util/vector3.h>
#include <vector>
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Classes

struct  Shape2D
 Structure representing a 2D physics shape. More...
 
struct  Body2D
 Structure representing a 2D physics body. More...
 
struct  Body2DTransform
 Structure representing the transform of a 2D physics body. More...