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Capycore Engine
0.1.0
A simple and lightweight game engine written in C++ based on the Unity API architecture.
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Structure representing the transform of a 2D physics body. More...
#include <body_2d.h>
Public Attributes | |
| Body2D | body |
| Vector3 | position |
| float | rotation {0.0f} |
| Vector3 | center_of_mass {0.0f, 0.0f, 0.0f} |
Structure representing the transform of a 2D physics body.
Includes position and rotation information.
| Body2D Body2DTransform::body |
| Vector3 Body2DTransform::center_of_mass {0.0f, 0.0f, 0.0f} |
| Vector3 Body2DTransform::position |
| float Body2DTransform::rotation {0.0f} |