Capycore Engine  0.1.0
A simple and lightweight game engine written in C++ based on the Unity API architecture.
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assetService.h File Reference
#include <engine/core/iEngineService.h>
#include <engine/core/rendering/font.h>
#include <engine/core/rendering/texture.h>
#include <engine/public/util/color.h>
#include <map>
#include <optional>
#include <vector>
Include dependency graph for assetService.h:

Go to the source code of this file.

Classes

class  AssetService
 Service responsible for managing game assets such as textures and spritesheets. More...