Capycore Engine
0.1.0
A simple and lightweight game engine written in C++ based on the Unity API architecture.
Theme:
Default
Round
Robot
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color.h
Go to the documentation of this file.
1
#pragma once
2
7
class
Color
{
8
public
:
9
unsigned
short
r
;
10
unsigned
short
g
;
11
unsigned
short
b
;
12
unsigned
short
a
;
13
Color
(
unsigned
short
r
,
unsigned
short
g
,
unsigned
short
b
,
unsigned
short
a
);
14
Color
();
15
};
Color
Represents a color with red, green, blue, and alpha components. Each component is represented as an u...
Definition
color.h:7
Color::b
unsigned short b
Definition
color.h:11
Color::a
unsigned short a
Definition
color.h:12
Color::g
unsigned short g
Definition
color.h:10
Color::Color
Color(unsigned short r, unsigned short g, unsigned short b, unsigned short a)
Color::Color
Color()
Color::r
unsigned short r
Definition
color.h:9
include
engine
public
util
color.h
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