Capycore Engine
0.1.0
A simple and lightweight game engine written in C++ based on the Unity API architecture.
Theme:
Default
Round
Robot
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iEngineService.h
Go to the documentation of this file.
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#pragma once
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#include <concepts>
// NOLINT
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class
IEngineService
{
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public
:
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virtual
~IEngineService
() =
default
;
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};
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template
<
typename
T>
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concept
EngineService
= std::derived_from<T, IEngineService>;
IEngineService
Definition
iEngineService.h:4
IEngineService::~IEngineService
virtual ~IEngineService()=default
EngineService
Definition
iEngineService.h:10
include
engine
core
iEngineService.h
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