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Capycore Engine
0.1.0
A simple and lightweight game engine written in C++ based on the Unity API architecture.
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Represents a complete network message including type and payload. More...
#include <network_message.h>
Public Attributes | |
| MessageHeader | header |
| std::vector< uint8_t > | payload |
Represents a complete network message including type and payload.
The payload is a raw byte buffer whose structure is determined by the message type.
| MessageHeader Message::header |
| std::vector<uint8_t> Message::payload |