Capycore Engine  0.1.0
A simple and lightweight game engine written in C++ based on the Unity API architecture.
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sdl_sound_resource.h File Reference
#include <SDL3/SDL.h>
#include <SDL3/SDL_audio.h>
#include <engine/audio/sound/resource/sound_resource.h>
#include <engine/audio/sound/sound_type.h>
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Classes

class  SDLSoundResource
 Represents a SDL-specific resource. Inherits from the generic SoundResource class and contains SDL-specific audio data. More...