|
Capycore Engine
0.1.0
A simple and lightweight game engine written in C++ based on the Unity API architecture.
|
#include <SDL3/SDL.h>#include <SDL3/SDL_audio.h>#include <engine/audio/sound/resource/sound_resource.h>#include <engine/audio/sound/sound_type.h>Go to the source code of this file.
Classes | |
| class | SDLSoundResource |
| Represents a SDL-specific resource. Inherits from the generic SoundResource class and contains SDL-specific audio data. More... | |