Represents a generic sound resource in the audio engine. This class serves as a base for specific sound implementations.
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#include <sound_resource.h>
Represents a generic sound resource in the audio engine. This class serves as a base for specific sound implementations.
◆ SoundResource()
◆ ~SoundResource()
| virtual SoundResource::~SoundResource |
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virtualdefault |
◆ file_path()
| const std::string & SoundResource::file_path |
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const |
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noexcept |
◆ name()
| const std::string & SoundResource::name |
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const |
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noexcept |
◆ type()
| const SoundType & SoundResource::type |
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const |
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noexcept |
◆ file_path_
| std::string SoundResource::file_path_ |
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protected |
◆ name_
| std::string SoundResource::name_ |
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protected |
◆ type_
The documentation for this class was generated from the following file: