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Capycore Engine
0.1.0
A simple and lightweight game engine written in C++ based on the Unity API architecture.
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#include <engine/core/iEngineService.h>#include <engine/public/scene.h>#include <map>#include <memory>#include <set>Go to the source code of this file.
Classes | |
| class | SceneService |
| Service responsible for managing scenes within the engine. This service allows for adding, removing, loading, and running scenes. It also handles the transition of GameObjects marked as "don't destroy on
load" between scenes. More... | |