Capycore Engine  0.1.0
A simple and lightweight game engine written in C++ based on the Unity API architecture.
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rendererFlags.h File Reference
#include <cstdint>
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Enumerations

enum  RendererFlags : uint8_t { None = 0 , Fullscreen = 1 << 0 , Borderless = 1 << 1 , Resizable = 1 << 2 }
 

Enumeration Type Documentation

◆ RendererFlags

enum RendererFlags : uint8_t
Enumerator
None 
Fullscreen 
Borderless 
Resizable