Capycore Engine  0.1.0
A simple and lightweight game engine written in C++ based on the Unity API architecture.
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rendererFlags.h
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1#pragma once
2#include <cstdint>
3
4enum RendererFlags : uint8_t {
5 None = 0,
6 Fullscreen = 1 << 0,
7 Borderless = 1 << 1,
8 Resizable = 1 << 2
9};
RendererFlags
Definition rendererFlags.h:4
@ Borderless
Definition rendererFlags.h:7
@ Fullscreen
Definition rendererFlags.h:6
@ Resizable
Definition rendererFlags.h:8
@ None
Definition rendererFlags.h:5