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Capycore Engine
0.1.0
A simple and lightweight game engine written in C++ based on the Unity API architecture.
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#include <enet/enet.h>#include <engine/network/connection_state.h>#include <engine/network/router.h>#include <chrono>#include <memory>#include <string>#include <unordered_map>Go to the source code of this file.
Classes | |
| class | Host |
| High-level ENet-based server host for handling multiple client connections, broadcasting messages, and routing incoming packets. More... | |