Capycore Engine  0.1.0
A simple and lightweight game engine written in C++ based on the Unity API architecture.
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host.h File Reference
#include <enet/enet.h>
#include <engine/network/connection_state.h>
#include <engine/network/router.h>
#include <chrono>
#include <memory>
#include <string>
#include <unordered_map>
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Classes

class  Host
 High-level ENet-based server host for handling multiple client connections, broadcasting messages, and routing incoming packets. More...