Capycore Engine  0.1.0
A simple and lightweight game engine written in C++ based on the Unity API architecture.
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connection_state.h
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1#pragma once
2#include <cstdint>
3
4enum class ConnectionState : uint16_t {
5 NONE,
10 RECONNECTING // Unimplemented
11};
ConnectionState
Definition connection_state.h:4