Capycore Engine  0.1.0
A simple and lightweight game engine written in C++ based on the Unity API architecture.
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collider_2d.h File Reference
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Classes

class  Collider2D
 A 2D collider base that defines the shape and physical properties of a GameObject for collision detection. More...
 

Variables

constexpr float default_friction_2d = 0.5f
 
constexpr float default_bounciness_2d = 0.5f
 

Variable Documentation

◆ default_bounciness_2d

constexpr float default_bounciness_2d = 0.5f
constexpr

◆ default_friction_2d

constexpr float default_friction_2d = 0.5f
constexpr