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Capycore Engine
0.1.0
A simple and lightweight game engine written in C++ based on the Unity API architecture.
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#include <cstdint>Go to the source code of this file.
Enumerations | |
| enum class | KeyCode : std::uint8_t { a , b , c , d , e , f , g , h , i , j , k , l , m , n , o , p , q , r , s , t , u , v , w , x , y , z , num_0 , num_1 , num_2 , num_3 , num_4 , num_5 , num_6 , num_7 , num_8 , num_9 , f1 , f2 , f3 , f4 , f5 , f6 , f7 , f8 , f9 , f10 , f11 , f12 , left_shift , right_shift , left_control , right_control , left_alt , right_alt , left_super , right_super , caps_lock , escape , tab , enter , space , backspace , insert , delete_key , home , end , page_up , page_down , arrow_up , arrow_down , arrow_left , arrow_right , grave_accent , minus , equal , left_bracket , right_bracket , backslash , apostrophe , comma , period , slash , kp_0 , kp_1 , kp_2 , kp_3 , kp_4 , kp_5 , kp_6 , kp_7 , kp_8 , kp_9 , kp_decimal , kp_divide , kp_multiply , kp_subtract , kp_add , kp_enter , kp_equal , unknown } |
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strong |