Capycore Engine  0.1.0
A simple and lightweight game engine written in C++ based on the Unity API architecture.
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client.h File Reference
#include <enet/enet.h>
#include <engine/network/connection_state.h>
#include <engine/network/router.h>
#include <memory>
#include <string>
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Classes

class  Client
 High-level ENet-based network client. Handles connecting, disconnecting, sending messages, and routing received messages. More...