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Capycore Engine
0.1.0
A simple and lightweight game engine written in C++ based on the Unity API architecture.
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Go to the source code of this file.
Classes | |
| class | CircleCollider2D |
| A 2D circle collider component that defines a circular collision shape for a GameObject. More... | |
Variables | |
| constexpr float | default_circle_collider_radius = 0.5f |
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constexpr |