Capycore Engine  0.1.0
A simple and lightweight game engine written in C++ based on the Unity API architecture.
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audio_service.h File Reference
#include <engine/audio/sound/instance/sound_instance.h>
#include <engine/audio/sound/resource/sound_resource.h>
#include <engine/audio/sound/sound_type.h>
#include <engine/core/iEngineService.h>
#include <memory>
#include <optional>
#include <string>
#include <unordered_map>
#include <vector>
Include dependency graph for audio_service.h:

Go to the source code of this file.

Classes

class  AudioService
 Manages audio playback and sound instances within the engine. More...