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Capycore Engine
0.1.0
A simple and lightweight game engine written in C++ based on the Unity API architecture.
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#include <SDL3/SDL.h>#include <SDL3/SDL_audio.h>#include <engine/audio/sound/instance/sound_instance.h>#include <engine/audio/sound/resource/sdl_sound_resource.h>Go to the source code of this file.
Classes | |
| class | SDLSoundInstance |
| Represents a SDL-specific implementation of a sound instance. Inherits from the generic SoundInstance class and contains all SDL logic. More... | |