Capycore Engine  0.1.0
A simple and lightweight game engine written in C++ based on the Unity API architecture.
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sdl_sound_instance.h File Reference
#include <SDL3/SDL.h>
#include <SDL3/SDL_audio.h>
#include <engine/audio/sound/instance/sound_instance.h>
#include <engine/audio/sound/resource/sdl_sound_resource.h>
Include dependency graph for sdl_sound_instance.h:

Go to the source code of this file.

Classes

class  SDLSoundInstance
 Represents a SDL-specific implementation of a sound instance. Inherits from the generic SoundInstance class and contains all SDL logic. More...