Capycore Engine  0.1.0
A simple and lightweight game engine written in C++ based on the Unity API architecture.
Loading...
Searching...
No Matches
scene.h File Reference
#include <engine/public/camera.h>
#include <engine/public/gameObject.h>
#include <functional>
#include <memory>
#include <vector>
Include dependency graph for scene.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

class  Scene
 Represents a scene within the engine. A scene contains multiple GameObjects and manages their lifecycle, including running the game loop, stopping, and destroying the scene. More...