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Capycore Engine
0.1.0
A simple and lightweight game engine written in C++ based on the Unity API architecture.
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#include <box2d/box2d.h>#include <engine/public/gameObject.h>#include <engine/public/util/point.h>Go to the source code of this file.
Classes | |
| struct | ColliderRayResult |
| Structure representing the result of a raycast in the physics world. More... | |