Capycore Engine  0.1.0
A simple and lightweight game engine written in C++ based on the Unity API architecture.
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collider_ray_result.h File Reference
#include <box2d/box2d.h>
#include <engine/public/gameObject.h>
#include <engine/public/util/point.h>
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Classes

struct  ColliderRayResult
 Structure representing the result of a raycast in the physics world. More...