Capycore Engine  0.1.0
A simple and lightweight game engine written in C++ based on the Unity API architecture.
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InputManager Member List

This is the complete list of members for InputManager, including all inherited members.

provider() constInputManager
set_provider(std::unique_ptr< IInputProvider > provider) noexceptInputManager
update()InputManager
~IEngineService()=defaultIEngineServicevirtual