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Capycore Engine
0.1.0
A simple and lightweight game engine written in C++ based on the Unity API architecture.
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This is the complete list of members for InputManager, including all inherited members.
| provider() const | InputManager | |
| set_provider(std::unique_ptr< IInputProvider > provider) noexcept | InputManager | |
| update() | InputManager | |
| ~IEngineService()=default | IEngineService | virtual |