Capycore Engine  0.1.0
A simple and lightweight game engine written in C++ based on the Unity API architecture.
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box_collider_2d.h File Reference
Include dependency graph for box_collider_2d.h:

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Classes

class  BoxCollider2D
 A 2D box collider component that defines a rectangular collision shape for a GameObject. More...
 

Variables

constexpr float default_box_collider_width = 1.0f
 
constexpr float default_box_collider_height = 1.0f
 

Variable Documentation

◆ default_box_collider_height

constexpr float default_box_collider_height = 1.0f
constexpr

◆ default_box_collider_width

constexpr float default_box_collider_width = 1.0f
constexpr