Capycore Engine  0.1.0
A simple and lightweight game engine written in C++ based on the Unity API architecture.
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behavior.h File Reference
#include <engine/public/component.h>
#include <engine/public/gameObject.h>
#include <functional>
#include <optional>
#include <stdexcept>
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Classes

class  Behavior
 Base class for defining logic that can be attached to Components, similar to Unity's MonoBehaviour. More...