Capycore Engine  0.1.0
A simple and lightweight game engine written in C++ based on the Unity API architecture.
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mouse_button.h
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1#pragma once
2
3#include <cstdint>
4
5enum class MouseButton : std::uint8_t {
6 // Primary buttons
7 left,
8 right,
9 middle,
10
11 // Extra buttons
14
15 // Wheel input
18
19 // Fallback
21};
MouseButton
Definition mouse_button.h:5