Capycore Engine
0.1.0
A simple and lightweight game engine written in C++ based on the Unity API architecture.
Theme:
Default
Round
Robot
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mouse_button.h
Go to the documentation of this file.
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#pragma once
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#include <cstdint>
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enum class
MouseButton
: std::uint8_t {
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// Primary buttons
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left
,
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right
,
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middle
,
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// Extra buttons
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button_4
,
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button_5
,
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// Wheel input
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wheel_up
,
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wheel_down
,
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// Fallback
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unknown
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};
MouseButton
MouseButton
Definition
mouse_button.h:5
MouseButton::button_5
@ button_5
MouseButton::wheel_up
@ wheel_up
MouseButton::middle
@ middle
MouseButton::right
@ right
MouseButton::left
@ left
MouseButton::wheel_down
@ wheel_down
MouseButton::unknown
@ unknown
MouseButton::button_4
@ button_4
include
engine
input
mouse_button.h
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1.9.8