Capycore Engine
0.1.0
A simple and lightweight game engine written in C++ based on the Unity API architecture.
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Robot
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memory.h
Go to the documentation of this file.
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// NOLINTFILE
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#pragma once
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#include <cstddef>
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#include <functional>
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void
tracy_dump_leaks
();
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void
tracy_memory_init
();
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void
tracy_memory_shutdown
();
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void
run_without_tracy
(std::function<
void
()> func);
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void
*
operator
new
(std::size_t size);
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void
operator
delete
(
void
* ptr)
noexcept
;
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void
*
operator
new
[](std::size_t size);
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void
operator
delete
[](
void
* ptr)
noexcept
;
tracy_dump_leaks
void tracy_dump_leaks()
Memory management utilities and custom new/delete operators. This header provides functions for initi...
tracy_memory_shutdown
void tracy_memory_shutdown()
run_without_tracy
void run_without_tracy(std::function< void()> func)
tracy_memory_init
void tracy_memory_init()
include
engine
util
memory.h
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