Capycore Engine  0.1.0
A simple and lightweight game engine written in C++ based on the Unity API architecture.
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SoundInstance Member List

This is the complete list of members for SoundInstance, including all inherited members.

finished() const noexceptSoundInstance
finished(bool finished) noexceptSoundInstance
finished_SoundInstanceprotected
is_finished()SoundInstancevirtual
is_paused() const noexceptSoundInstancevirtual
is_playing() const noexceptSoundInstancevirtual
loop() const noexceptSoundInstance
loop(bool loop) noexceptSoundInstance
loop_SoundInstanceprotected
pause()SoundInstanceinlinevirtual
paused_SoundInstanceprotected
play()SoundInstanceinlinevirtual
playing_SoundInstanceprotected
resource() const noexceptSoundInstance
resource_SoundInstanceprotected
resume()SoundInstanceinlinevirtual
SoundInstance(std::shared_ptr< SoundResource > resource, float volume=1.0f)SoundInstanceexplicit
stop()SoundInstanceinlinevirtual
volume() const noexceptSoundInstance
volume(float volume) noexceptSoundInstance
volume_SoundInstanceprotected
~SoundInstance()=defaultSoundInstancevirtual