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Capycore Engine
0.1.0
A simple and lightweight game engine written in C++ based on the Unity API architecture.
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This is the complete list of members for SoundFactory, including all inherited members.
| create_sound_instance(std::shared_ptr< SoundResource > &resource, float volume=1.0f) | SoundFactory | static |
| create_sound_resource(const std::string &file_path, const std::string &name, SoundType type=SoundType::GENERIC) | SoundFactory | static |
| SoundFactory()=delete | SoundFactory | |
| ~SoundFactory()=delete | SoundFactory |