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Capycore Engine
0.1.0
A simple and lightweight game engine written in C++ based on the Unity API architecture.
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This is the complete list of members for RenderingService, including all inherited members.
| AssetService | RenderingService | friend |
| draw(std::map< int, std::multimap< int, std::reference_wrapper< Renderable > > > &objects, Scene &scene) | RenderingService | |
| rendering_strategy_factory() const | RenderingService | |
| RenderingService() | RenderingService | explicit |
| RenderingService(Renderer *renderer) | RenderingService | explicit |
| vsync() const | RenderingService | |
| vsync(bool enabled) | RenderingService | |
| window() | RenderingService | |
| ~IEngineService()=default | IEngineService | virtual |
| ~RenderingService() override=default | RenderingService |