Capycore Engine  0.1.0
A simple and lightweight game engine written in C++ based on the Unity API architecture.
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PrefabService Member List

This is the complete list of members for PrefabService, including all inherited members.

clear_all()PrefabService
get_registered_prefabs() constPrefabService
has_prefab(const std::string &prefab_type_id) constPrefabService
instantiate(const std::string &prefab_type_id, Scene &scene, const std::string &name)PrefabService
operator=(const PrefabService &)=deletePrefabService
operator=(PrefabService &&)=deletePrefabService
PrefabService()=defaultPrefabService
PrefabService(const PrefabService &)=deletePrefabService
PrefabService(PrefabService &&)=deletePrefabService
register_prefab(const std::string &prefab_type_id, const PrefabFactory &factory)PrefabService
unregister_prefab(const std::string &prefab_type_id)PrefabService
~IEngineService()=defaultIEngineServicevirtual