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Capycore Engine
0.1.0
A simple and lightweight game engine written in C++ based on the Unity API architecture.
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This is the complete list of members for PhysicsRaycaster, including all inherited members.
| PhysicsRaycaster(b2WorldId world_id) | PhysicsRaycaster | |
| raycast_all(const b2Vec2 &origin, const b2Vec2 &translation, b2QueryFilter filter={}) | PhysicsRaycaster | |
| raycast_closest(const b2Vec2 &origin, const b2Vec2 &translation) | PhysicsRaycaster | |
| raycast_filtered(const b2Vec2 &origin, const b2Vec2 &translation, uint16_t category_mask) | PhysicsRaycaster | |
| raycast_segment(const b2Vec2 &start, const b2Vec2 &end) | PhysicsRaycaster |