|
Capycore Engine
0.1.0
A simple and lightweight game engine written in C++ based on the Unity API architecture.
|
This is the complete list of members for PhysicsCreationFactory, including all inherited members.
| create_body(Vector3 position, BodyType2D::Type type, Component *component) | PhysicsCreationFactory | |
| create_box_fixture(Body2D body, Point offset, float width, float height, PhysicsCreationFlags flags) | PhysicsCreationFactory | static |
| create_circle_fixture(Body2D body, Point offset, float radius, PhysicsCreationFlags flags) | PhysicsCreationFactory | static |
| destroy_body(Body2D &body) | PhysicsCreationFactory | static |
| PhysicsCreationFactory(b2WorldId world_id) | PhysicsCreationFactory |