Capycore Engine  0.1.0
A simple and lightweight game engine written in C++ based on the Unity API architecture.
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GameplaySpeedService Member List

This is the complete list of members for GameplaySpeedService, including all inherited members.

config()GameplaySpeedService
decrease_speed(float step)GameplaySpeedService
GameplaySpeedService(const IInputProvider &input_provider)GameplaySpeedServiceexplicit
increase_speed(float step)GameplaySpeedService
max_speed() constGameplaySpeedService
min_speed() constGameplaySpeedService
set_step(float value)GameplaySpeedService
speed() constGameplaySpeedService
step() constGameplaySpeedService
update()GameplaySpeedService
~GameplaySpeedService() override=defaultGameplaySpeedService
~IEngineService()=defaultIEngineServicevirtual