|
Capycore Engine
0.1.0
A simple and lightweight game engine written in C++ based on the Unity API architecture.
|
This is the complete list of members for Client, including all inherited members.
| Client(std::reference_wrapper< Router > router) | Client | explicit |
| connect(const std::string &host_ip, int connection_port) | Client | |
| disconnect() noexcept | Client | |
| get_connection_state() const noexcept | Client | |
| get_host_ip() const noexcept | Client | |
| get_uuid() const noexcept | Client | |
| poll() noexcept | Client | |
| send(const Message &message) noexcept | Client | |
| ~Client() noexcept | Client |