Capycore Engine  0.1.0
A simple and lightweight game engine written in C++ based on the Unity API architecture.
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Client Member List

This is the complete list of members for Client, including all inherited members.

Client(std::reference_wrapper< Router > router)Clientexplicit
connect(const std::string &host_ip, int connection_port)Client
disconnect() noexceptClient
get_connection_state() const noexceptClient
get_host_ip() const noexceptClient
get_uuid() const noexceptClient
poll() noexceptClient
send(const Message &message) noexceptClient
~Client() noexceptClient